We are looking to work with a new Real-Time Unreal Artist for the Built Environment (Architecture, Engineering, and Construction - AEC) - this is a specialized role that bridges the gap between traditional architectural design and high-end game engine technology.
Unlike a traditional "arch-viz" artist who produces static renders, a Real-Time Artist builds interactive, live-navigable worlds that allow stakeholders to walk through a building before a single brick is laid.
Squint/Opera, a Journey studio, specialises in immersive, interactive experiences and visually compelling content that bridge the digital and physical for architecture, urban planning, and cultural projects.
We're the innovators behind the Empire State Building Observatory's digital reinvention, creating over 40 unique exhibits that transform 10,000 square feet into an interactive journey through history and architecture. At Battersea Power Station, we designed Lift 109, an immersive ascent experience that melds cutting-edge animations, interactive elements, and spatial soundscapes to breathe new life into London's iconic landmark.
For Qiddiya City, we pushed the boundaries of virtual production, crafting a revolutionary campaign that ignited global excitement for Saudi Arabia's visionary sports and entertainment mega-development. And in 2025 we redefined the way a nation tells its story through the Kingdom of Saudi Pavilion at World Expo 2025, where history, culture, and innovation converge with cutting edge storytelling and technology.
We value regular in-person collaboration because we think it leads to the best creative work however hybrid working is available around project commitments.
Application: Please submit a CV demonstrating your experience along with a bespoke cover letter explaining how your experience meets the required and desirable criteria of this role. Please also share a portfolio of your Design work, outlining your individual contributions to the projects you reference. Due to the clear Design experience required for this role we are unable to consider applications without Portfolios.
Work Authorisation: For this particular opportunity we are only able to consider applications from those with pre-existing work authorisation for SA.
Interviews: Introductory calls and interviews are anticipated from 7th September. We aim to run two rounds of interview for this role with various members of our project teams, time to visit the studio and opportunity to meet more people in person.
If you have any questions about accessibility in applying for this position please highlight this in your cover letter.
We follow pay transparency, meaning we publish a salary range for each role. The salary range is the full earning potential during someone’s time in a role. Salary offers are made within this range and based on your experience and parity with the strength of our existing team/s.
Salary Pay RangeR420,000—R600,000 ZAR
About Journey
The Multidimensional Experience Agency
Journey is a global design and innovation agency shaping the future through multidimensional experiences (MDX) that connect people, brands, and culture.
Our layered MDX approach crafts story-driven, sensory-rich engagement across physical, immersive, digital, and virtual spaces—fuelled by creative and technological innovation.
Born from a legacy of pioneering studios, Journey blends strategic thinking with deep creative expertise to deliver solutions across industries.
Journey’s MDX approach fuels growth and forges lasting value for audiences and partners, by creating cultural connections that resonate with impact.
Start your journey here www.journey.world
Apply on Journey Beyond’s careers page